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Kerkythea Rendering System • View topic - More procedural textures by Chris Hegarty
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More procedural textures by Chris Hegarty

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notareal

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Post Mon Oct 12, 2009 9:27 am

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Avariant

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Post Mon Oct 12, 2009 6:37 pm

Huh, sorry about that. I'll try to get that updated when I can. Can't say when though...
<<

cakweh

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Joined: Sat May 08, 2010 5:44 pm

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Post Sat May 08, 2010 5:50 pm

thanks chris.. good job,, i'll try it ;)
also thanks to giannis for share it in this forum
Lets make this world a better place to life
<<

mcginnly2

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Joined: Tue Feb 23, 2010 3:44 pm

Post Thu Aug 19, 2010 10:35 am

Wow - these are fantastic procedurals!
I don't suppose there's anyone out there who knows how to port them to linux as well? My home 'render farm' consists of 1 clapped out laptop running XP and two even more clapped out towers running debian linux. I can get some tolerable render times though with them all networks - sadly though this limits me to only using standard procedurals. It would be really great to have them all singing from the same procedural hymn sheet.
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Fletch

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Post Mon Apr 04, 2011 8:11 pm

niks, are you on Vista 64bit?
Are you able to use these procedurals with Vista?
I appreciate you trying to help, but your instructions above are confusing to me. Please try again. A picture can speak 1000 words.


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Fletch

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Post Tue Apr 05, 2011 9:28 am

:grin: Thank you.
This is basically the same as written above, but hopefully it will help someone who may be confused.

I'm sorry you are on dial up internet - I feel your pain.


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gavinw

Posts: 10

Joined: Mon May 09, 2011 5:22 pm

Post Mon May 09, 2011 5:49 pm

Textures

Regarding the Textures I've been converting all the Materials i use into Black/white. and copy them in to my sketch up model,

Would like to save them as textures so i dont have to keep loading them into each sketch-up please advise how i build the texture and materials database in Kerkthea

Many thanks

Gavin
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Fletch

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Post Mon May 09, 2011 11:04 pm

This is covered in a tutorial here:
http://www.kerkythea.net/phpBB2/viewtopic.php?t=5720


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gavinw

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Post Mon May 09, 2011 11:11 pm

Thank you,

so many topics to read here easy to get lost,

regards
Gavin
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franontheedge

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Post Mon Mar 05, 2012 3:16 pm

Re: More procedural textures by Chris Hegarty

Um... I'm not a code sort of person.
I have Win7, and followed the instructions about the ini changing thing and I wanted to ask...
I copied the list from the pdf and pasted that into the ini - is this okay?
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Fletch

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Post Wed Mar 07, 2012 10:37 pm

Re: More procedural textures by Chris Hegarty

Should be, why not?


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voxdei_999

Posts: 19

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Location: Bolivia

Post Thu Apr 05, 2012 1:37 pm

Re: More procedural textures by Chris Hegarty

is there a posibility to see this procedurals in the x64 version of echo boost?, I only can see them in the x32 version.
<<

manwe

Posts: 1

Joined: Thu Sep 27, 2012 7:27 am

Post Sat Jan 11, 2014 12:27 am

Re: More procedural textures by Chris Hegarty

Can anyone upload it here. This procedurals arent no more in downloads
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notareal

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Post Sat Jan 11, 2014 5:21 pm

Re: More procedural textures by Chris Hegarty

Thea Render and Kerkythea Rendering System, by Solid Iris Technologies
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majid

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Post Fri Mar 25, 2016 4:08 pm

Re: More procedural textures by Chris Hegarty

OMG I am lucky enough to find this procedural again.... Thanks Notareal
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